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SonicBirth is an AudioUnit designing application. The first in its category, it allows users to build their own AudioUnit plugins, either by working with existing circuits or by creating circuits completely from scratch. SonicBirth is also a free AudioUnits package, as it comes bundled with a set of plugins designed for standalone use as plugins [...]
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BASS is an audio library for use in Windows and Mac OSX software. Its purpose is to provide developers with the most powerful and efficient (yet easy to use), sample, stream (MP3, MP2, MP1, OGG, WAV, AIFF, custom generated, and more via add-ons), MOD music (XM, IT, S3M, MOD, MTM, UMX), MO3 music (MP3/OGG compressed [...]
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Open Sound World, or OSW, is a development and run-time environment that allows sound designers and musicians to process sound in response to expressive real-time control. OSW employs a visual programming environment in which users instantiate and connect graphical components, called transforms to form programs, called patches. This model of “patching things together†has a [...]
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MidiShare is a realtime, multi-tasks operating system dedicated to musical MIDI applications. Its features and careful design, result of many years of research and development, provides developers with a powerful and efficient toolbox for developing professional MIDI applications. MidiShare is a freeware software. It has been developped at GRAME. It was awarded the Apple Trophy [...]
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Jamoma is a flexible framework for the creation of modules in Max, MSP, and Jitter. Jamoma provides a clear structure and common features for building max patches. reducing the amount of time needed to create new performance systems, and enhancing the interchange of patches amongst max users. // http://jamoma.org/ (1495 clicks)
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Pyper is a musical development environment. It allows you to write Python scripts that generates music in real-time. Pyper can play the music using QuickTime Musical Instruments, or using an external MIDI device. http://andy.bigwhitebox.org/pyper/ (265 clicks)
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Impromptu is an OSX programming environment for composers, sound artists, VJ’s and graphic artists with an interest in live or interactive programming. Impromptu is a Scheme language environment, a member of the Lisp family of languages. Time plays a major role in the Impromptu environment allowing accurate real-time scheduling of events and code blocks. Impromptu [...]
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(634 clicks) Cecilia is a program to make sound. Sound in its widest definition. Sound as music, sound as composition, sound as accessory. Cecilia is a general sound-processing environment Cecilia is a graphical interface Cecilia is a text editor Cecilia is a music programming language Cecilia serves the composer with little programming experience and the [...]
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(872 clicks) ChucK is a new audio programming language for real-time synthesis, composition, and performance, which runs on MacOS X, Windows, and Linux. ChucK presents a new time-based concurrent programming model, which supports a more precise and fundamental level of expressiveness, as well as multiple, simultaneous, dynamic control rates, a precise and straightforward concurrent programming [...]
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(512 clicks) Pd (aka Pure Data) is a real-time graphical programming environment for audio, video, and graphical processing. It is the third major branch of the family of patcher programming languages known as Max (Max/FTS, ISPW Max, Max/MSP, jMax, etc.) originally developed by Miller Puckette and company at IRCAM. The core of Pd is written [...]
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(458 clicks) jMax is a visual programming environment for building interactive real-time music and multimedia applications. jMax is a new implementation of the MAX software written originally by Miller Puckette at Ircam. The name MAX is an homage to Max Matthews, one of the fathers of computer music. The MAX concepts MAX reuses the patchable [...]
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(369 clicks) SuperCollider is an environment and programming language for real time audio synthesis. You can write programs to generate or process sound in real time or non real time. SuperCollider can be controlled by MIDI, the mouse, Wacom graphics tablet, and over a network via Open Sound Control.
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The PYMIDI Framework provides a set of classes and utility functions for communicating via MIDI, both with physical devices (MIDI interfaces, MIDI controllers, etc.) and with other MIDI software. The PYMIDI Framework makes it very easy to do all the things that a MIDI application commonly wants to do: let the user select MIDI sources [...]
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