You are in the 'Max/MSP' Category

Sapling

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Sapling is a freeware standalone sound-mangling application for Mac OS X built with Max/MSP 5. It was designed with both live use and studio work in mind. Simply put, Sapling is a program for remixing up to four audio files, but can offer some very interesting and unexpected results by offering several realtime randomization features.
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http://www.sineqube.com/sapling.html [...]

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SoundFX

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SoundFX is a 12 track real time mixer designed for live performance. I wrote a 4 minute piece in Logic Pro 7, and then bounced it down in to several component parts (drums, bass, leads, ambient). Each bounce was a 16 second loop which could then be loaded into a separate track on the mixer.
Each [...]

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Wii Loop Machine

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Get nuts with the Wii remote and your loops..
The Wii Loop Machine is a system for using the wireless Wii remote to sync, control, and manipulate loops in real time.
It uses the aka.wiimote object for Max/MSP by Masayuki Akamatsu.
Download it, unzip it, and follow the directions in the patch (it will probably take [...]

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MMS MultiMedia Sequencer

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MMS is a MultiMedia Sequencer patch written in Max/MSP. Sorry for those who do not speak french… very soon, a version of the documentation will be available in english too.
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http://www.bloghotel.org/tworowski (1196 clicks)

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Le Synthé V4

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VSTi plugin Emulator of the AKS Synthi by EMS.
“…There’s a few bugs here and there, and sometimes it doesn’t seem to be super stable, but overall it’s a very satisfying experience to hear that quircky AKS sound again ; it’s pretty close to the original. It took me about 15 minutes to get used to [...]

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midiWebcam

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This application permits you to use your webcam as a MIDI controller. It collects and follows a coloured form (for example: to transform its co-ordinates (X, Y and Z) into MIDI data. Made with max/msp.
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http://web.mac.com/pierre.couprie/iWeb/Logiciels/midiWebcam.html (898 clicks)

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AVdrum

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AVdrum is an audio video step sequencer and drum machine. You have the ability to switch audio or video of a movie clip On/ Off in realtime to compose AV sequences. This truly innovative software takes the concept of step sequencing to the next level.
You may trigger AV clips on AVdrum via computer keyboard or [...]

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Doepfer Programmer

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The Doepfer Programmer gives you a simple interface to edit presets on your Doepfer Pocket Fader or Pocket Control.
This only allows you to program Controller, Pitch Bend, Mono Aftertouch (Ch.Pressure), Program Change, Note On, Note Off as event types. Source code for Max/MSP is included.
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http://yowstar.com/donate/doepferdl.html (337 clicks)

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Jade

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Open Source Package for Composition & Performance .
Jade is a flexible, relatively easy-to-use, environment for composition and performance. For many Jade has made approaching the complexities of interactive music possible. Now it is available for free as an open-source project.
The basic unit in Jade is a Module. Jade has a number of ready-made modules for [...]

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jamoma

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Jamoma is a flexible framework for the creation of modules in Max, MSP, and Jitter.
Jamoma provides a clear structure and common features for building max patches. reducing the amount of time needed to create new performance systems, and enhancing the interchange of patches amongst max users.
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http://jamoma.org/ (660 clicks)

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Interchanzheblique

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Interchanzheblique is a sound generation program with almost limitless possibilities. The multiplicity of generated sounds arises from the modularity inherent in the design. That is, modules which control different parameters of the sound can be interchanged in any combination to produce different sounds. New modules can also be easily created and inserted into the program, [...]

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Blob Player

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The Blob Player is a standalone max/msp patch sample looper/manipulator. This has a couple of annoying bugs with saving and reloading presets but here it is anyway. Some Help included.
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http://www.lewiskeller.com (1141 clicks)
(under works -> Max/MSP)

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Unnecessary FM sequencer

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Four FM modules, step sequencing, randomization, saving, reverb, downsampling, stuttering, hardisk recording, and midi control over the carrier frequencies.
Requires osx to run, ok on powerpc, don’t know on Intel.
This application has been commissioned to me by the German magazine KEYS and version 1 included in their 11/06 issue (thanks Nils!).
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http://www.skyapnea.com/maxmsp.htm (1189 clicks)

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Maestro Frankenstein

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An Application for the Creation of Geophonic Music
Have you ever wondered what climate cycles of the last million years SOUND like? What would happen if you turned tide level data into sound waves? If geological cycles could make music - what would the melody be? The harmony?
Maestro Frankenstein is a unique application that is designed [...]

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ValEVarion evolved

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Multitemporal note generator
ValEVarion Evolved is another offering from Unbearable Devices in the Multitemporal Audio Tools series.
ValEVarion is MIDI based and before you start complaining, think. Think that all
your software based samplers and softsynths can be controlled by MIDI. So even
if you don’t have an exquisite sounding hardware MIDI sound generator, all you existing software [...]

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WebernUhrWerk

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Generative Music Generator in Memory of Anton Webern.
“WebernUhrWerk” is written in Max/MSP (© 1993-2006 by Cycling74 / IRCAM) using my Real Time Composition Library (RTC-lib), a collection of compositional algorithms and tools which I have been developing since 1992. The programming structure of “WebernUhrWerk” is completely transparent - if you double-click one of the grey [...]

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Mams Generator

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This is the “monolake_ableton_meta_sound_creator”
A tool for the creation of static additive synthesis data for Abletons Sampler/Simpler. This is a Max patch and needs Max or Max Runtime in order to work.
It contains a graphical interface for drawing 96 partials.
It contains 96 sine wave generators to make the sound audible
and a keyboard to play one voice [...]

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p3r_ntch

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A drawing software made with max/msp.(WinXP/MacOSX). Not many controls over sound but any suggestion appreciated.
how to:
1. turn it “on” on the left top.
2. draw whatever on the pad.
3. click on “play back”
4. “playback” bar should move left to right.
5. you can choose “randomly” instead of “left to right”,
6. or even grab the “playback” bar and [...]

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64step

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64step is a versatile sequencer/sampler designed for tight integration with the monome 40h. please write peter a t flatflat.org for bugs.
It also works without the monome as a simple sequencer and to shoot samples with the computer keyboard.
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http://wiki.monome.org/view/AppMaxMsp64step (1489 clicks)

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ResonanSines

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max/msp standalone that basically is a 4 sine oscillator with auto modulation capabilities.
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http://www.black-light.org/rpflech/ (788 clicks)

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bbEngine

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A binaural beats generator as a Max/MSP standalone.
WARNING AND DISCLAIMER
The full effects of brain wave synchronization are unknown, and possibly dangerous. I cannot be held responsible for any effect this program may have on you. Please consult a physician before using this program.
Don’t use this program if you are:
- suffering from epilepsy
- pregnant
[...]

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Scrambler Patch

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A Max/MSP patch by Chris Muir. It slices, it dices. It swirls audio around a couple of centers. Pluggo version also available.
last update 2/6/04. Added interpolation on delays, improvements in SoundFile player.
http://www.xfade.com/max/scrambler/ (872 clicks)

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Forester

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A Max/MSP standalone application by Leafcutter John.
As you move around the forest your position relative to the trees (the graphic discs) is tracked. This data is used to control the musical parameters of the music. The Demo mode features sounds from my latest album “The Forest And The Sea” which is out now on Staubgold [...]

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MaWe

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MaWe has been designed as a compositional and performance tool for live audio and video purposes.
extensive documentation provided as a pdf on the site.
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http://www.cyf-kr.edu.pl/~zbcholon/mch/mawe.html (782 clicks)

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MultiControl

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Use any standard joystick / game controller (or other Human Interface Device) as a multipurpose music controller. Built with Max/MSP/Jitter.
Easy to choose any general Human Interface Device (HID)
Automatically detects buttons, sliders, etc in use
Automatic scaling to 0.-1. (OSC) or 0-127 (MIDI)
Easy to choose desired output scaling
Optional data smoothing
Can output data using either Open Sound Control [...]

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Gleetchlab2 Beta

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The new version of the previous gleetchlab is freely available as a beta.
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http://www.gleetchplug.com/ (1492 clicks)

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routes

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routes is a community web sound art piece in which visitors to the website download software for recording/creating sound. This software can run on any Apple computer with OSX and sound input although plans exist to port the software to other platforms. The software records sound input into a 30 second buffer. This buffer continuously [...]

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EvO - Evolving Oscillator

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The Evolving Oscillator is a Max/MSP standalone application that performs a simple genetic algorithm on two wavetable oscillators concurrently. Both start with a randomly generated waveform of the length specified by the user. Positions of that wavetable are then randomly replaced by values of one cycle of a sine wave. The process can be thought [...]

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motion2MIDI

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Sample motion tracking to MIDI patch developed by Peter Kirn for Make Magazine #4
DESCRIPTION: To demonstrate one possible application of motion tracking, I’ve built a simple patch based on sample code making use of the cv.jit computer visualization objects for Cycling ’74’s Max/MSP and Jitter. It converts motion tracking analysis control data to MIDI, for [...]

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Ant-hem

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Ant-hem is a small MAX/MSP motion tracking performance piece to generate oscillating sound from the video tracking of an ant farm, whether it be through a live feed, or a time-lapsed quicktime mov. It will be implemented as soon as my ants start burrowing in their new home.
//
link
http://gavmack.co.uk/news/?p=57 (416 clicks)
screenshot
http://www.gavmack.co.uk/news/images/anthem2.gif (261 clicks)

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Realtime stock grabber

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now check this out…. :)
On his 2003 album, London Fix, Tom Hamilton converts fluctuations in spot gold price charts into streams of sound. The realtime stock grabber is a max patch I built for Tom. If he decides to integrate realtime data in upcoming performances this patch will make it possible. To run it you [...]

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IRIN

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Micromontage technique allows the composer to work a musical figure point by point, shaping each sound particle with microscopic precision. The software presented in this paper combines graphic and script editing with algorithmic generation and manipulation of sound sequences. It provides several tools to enhance both creation and organic development of the musical material under [...]

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Audio Data Calculator

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This is a utility that might be useful if you want to know how many megabytes an 8 channel audio file will take up and 96khz etc. A few things missing from this but it could help calculating delay times with audio cards, and mic/loudspeaker placements.
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http://www.tinpark.com/?q=audio_info_app (316 clicks)

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20band graphicEQ

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20 band graphic EQ. Use with live signal, mono sound files or white or pink noise. Each band has frequency, Qfactor and pan position controls. There is also a keyboard interface allowing for the creation of chords. Render the output to disk as an aiff file.
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http://www.tinpark.com/?q=20band_EQ (439 clicks)

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miTunes

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miTunes is a programme developed to enable batch processing of audio and video files. It also permits the creation of playlists, editing playlists of media and full screen playback of video.
The heart of the software uses Jitter’s jit.qt.movie object to load and export quicktime media from one format to another. miTunes will only allow exporting [...]

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FluidSynth

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A soundfont host written in Max/MSP. Works as a standalone application. Drag a soundFont file “xxx.sf2″ on the window to load the soundFont.
features:
MIDI Input
Keyboard
MultiTimbral
Chorus & Reverb
Audio Recorder AIFF & Wave
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http://perso.wanadoo.fr/Paresys/ARGO/AppFluidsynth.html (561 clicks)

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ARGO

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ARGO is made of more than 100 real-time sound synthesis “modules”. A module is a Max/MSP patch.
Granular synthesis, FFT, Filter, Reverberation, Audio player, Movie player, Audio Recorder, Noise Generators, Physic Modelling, Sampler, VST, Scope, Noise Reduction….
http://perso.wanadoo.fr/Paresys/ARGO/ (1645 clicks)

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GUidMachine

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The Guid Machine is a Step Sequencer combined with a sample player. The Step sequencer has 4 X 16 steps while the sample player can load 4 samples simultanuously. Nothing new so far, but what makes the GUIdMachine special are a few unique features.
First of all you can easily shift any of the sequences [...]

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Dschihad

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8 channel loop livetool software built with Max/MSP by Apparat.
http://www.apparat.net/ (2350 clicks)

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Hudak

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Max/Msp patch of long delays of up to 2 minutes. 2 * 3 delay lines per channel. granulator and buffer record/play.
http://homepage.ntlworld.com/david.resonant/Pages/downloads.html (654 clicks)

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Cooper

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COOPER is a patch written in Max/MSP. The idea of COOPER is to have a flexible environment which can be controlled from a meta-parameter-level, all the audio processing is split into modules (generators and modulators), which are connected to each other through a matrix.
Every input you give to a module (with input devices like [...]

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Granular Spatializer

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Granular Spatializer: breaks an incoming stereo source into 4 or 8 grains and allocates
each grain to to a particular output channel. In addition, each grain can be given a different
delay and/or transposition.
http://www.hkbu.edu.hk/~lamer/download.htm (2157 clicks)

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Granular Cloud Generator

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Real-time Granular Cloud Generator 1.0
This program is based loosely on Curtis Roads Cloud Generator with the exception of it running in real-time and with many added features.
applies synchronous and asynchronous granular synthesis techniques to form
granular clouds (in real time) output to 2-4 channels. It allows for up to 400 grains per second and
includes reverb, [...]

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Real-Time Granular Time Expander/Compressor

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Real-Time Granular Time Expander/Compressor
Introduction:
This program allows you to time stretch or compress live sounds played into a microphpne, or prerecorded sound files. It is optimized for the former. It also allows you to time stretch/compress at 2 different speeds simultaneously, and to transpose without changes in sound file length. The basic engine is adpted from [...]

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Moduloop

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Moduloop™ is a standalone sound mangling/manipulation tool made using MAX/MSP, specifically geared towards users of drum loops – there is, however, no limitation as to what grooves you decide to moduloop! You can import any wav or aiff file, although the program works best on predefined loops of audio, as it syncs the BPM of [...]

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Mooquencer

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The Mooquencer is a sequencer engine that is part of a collection of max/msp patches written by shawn hatfield (twerk) which attempt to exploit chance, randomness, and improvisation.
http://www.audibleoddities.com/twerk/ (1058 clicks)

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Enord//Flux

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Enord///Flux creates unpleasant noises and textures by multiplying signals against sine wave oscillators, and thanks to sloppy coding it also tends to rather nastily overdrive everything. This patch is a cleaned up and streamlined version of the core functionality of patches I used extensively on 102×04: As Drifting of Night into Morning, (often in a [...]

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VS-3

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A rather bloated version of the VS-2.
6 oscillators! 4 filters! 2 sequencers! 6 Envelope Generators!
You’ll need a very fast (1.5 GHz or faster) computer (and a very large screen) to sound like a 60s modular synth!
Built in Max/MSP
http://www.sfu.ca/~eigenfel/software.html (1541 clicks)

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MaxScore

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MaxScore was originally designed to demonstrate algorithmic thinking in computer music. It is loosely based upon Barry Truax’s POD systems of the 1980s.
MaxScore follows the POD design of events contained within notelists (scores). This convention is also used by many other computer music programs, including Csound and MIDI sequencers. This version of MaxScore is limited [...]

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VS-2

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Based on such venerable 1970s analog synthesizers as the Putney, Serge, and Moog, the VS-2 returns to the non-discrete, approximate world of (virtual) analog synthesis.
Patch cords are replaced with menus, and most outputs can be patched to most inputs. However, there is no chance of a mixup between audio and control signals…
Everything is approximate, with [...]

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